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TRAVEL: VR Vacations: Globetrotting via virtual reality (Video)Virtual travel through immersive technologies is allowing those stuck at home to experience the world despite a global pandemic. Correspondent Mo Rocca and his avatar explore the world of VR, passport not required.
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Ben Grossmann, the virtual production supervisor who managed the virtual reality aspects of The Lion King shoot. (He previously won an Oscar for visual effects on Martin Scorsese's Hugo.) tapped into something anyone would wonder about all the time a kid: what is my favorite movie character doing when they're not on screen "What normally happens is filmmakers make a movie and then later, at the end, somebody thinks about making a VR experience or a game or all that stuff," he said. "But by then the filmmakers are usually exhausted, and the visual effects crews are tired, and everyone's kind of broken and they just want to get the movie out. In this case, we're doing all of that before the movie really kicks in, and so the filmmakers have been in virtual reality the entire time. In a sense, one could argue that the film is just an edited down, truncated, and enclosed view of the story. But inside that world, there are many other stories that could be discovered. You could say, 'What happened when Timon was off screen, when I didn't see him in the movie? What was he up to?' Or, 'What was Nala doing before she had to do that scene?' There may be whole stories there, and traditionally, filmmakers would just make another story like that. They'd film a little television episode or something or a behind the scenes or a vignette. But in the real world, we don't all stop living just because the camera isn't turned on, and sometimes the camera, because it's not turned on, misses a great moment." Maybe you're starting to see how all of this could be a very big deal. It's not just the idea of putting on a headset to explore a set in virtual reality. The implications of this technology could easily lead to a real-life Westworld scenario, or maybe even something not yet fathomed in the realm of science fiction. But while we are still probably years away from understanding the limits of this technology, its immediate practical implementations may unlock a totally new form of entertainment. Grossman explains: "What filmmaking in the future can be like is not filmmaking or storytelling, but world building. You create a world where characters have personalities and they have motivations to do different things, and then essentially, you can throw them all out there like a simulation and then you can put real people in there and see what happens. And so as we start to design characters that are controlled by artificial intelligence or in pre-scripted narratives that we tell it, then you could start creating an experience for audiences that goes far beyond sitting in a movie theatre and watching a film. And in a sense, Lion King, Avatar, and a lot of these new techniques are laying the foundation for that, because they're helping build worlds so that you could shoot movies in them but then what you could do next is open to interpretation. One could argue that there would be a completely new style of filmmaking or storytelling or experience-sharing that could evolve out of this foundation."
With over 50 virtual reality games and activities to choose from (including some educational content), this massive virtual reality bar and entertainment complex offers up an ever-changing roster of experiences that will have you dodging bullets, soaring over skyscrapers, or swimming with whales in no time.